Artist Spotlight: Elias Stern

My name is Jason Ayers and one of my roles on the Gala Collider team is Art Producer. Since Gala Collider is a sci-fi based mash up of turn-based strategy and card game, we have a great deal of original art needs for our cards, sectors, etc. In one aspect of this role, I engage with artists that I’ve discovered or artists that reach out to us for the purpose of using their art in the game.  If you’re an artist and would like to see your work in our game, send an email to  

I’m writing today to introduce you to a new series of posts where show off some of the awesome art in Gala Collider by one of our very talented artists. It will give the artist the chance to introduce themselves, share their work and inspirations, and talk about what they do outside of Gala Collider. First up is Elias Stern, and you’ll find below a short bio written by him.  The first 3 pieces you see in this article are works of his in Gala Collider.

Elias Stern

I am a self-taught illustrator and 3d artist living in Vienna, Austria and I currently work as freelance illustrator creating artworks for novels, video- and board games. I’m also an employee for an advertising and media firm and am attending a university to become a teacher of history and arts. 

Ever since kindergarten, I have had an interest in painting, drawing and writing and when I first got a copy of Photoshop at age 11, I delved into digital art. My interests and inspirations in science fiction include Star Wars, Star Trek, the works of Asimov, Lem and Clarke, and the fantastic worlds of Tolkien. The most important aspect of my art world will, however, always be nature in all its beauty.

Besides my professional work, I also am working on illustrations for children’s books:

I’m also doing a series of science fiction novels. If I’m not busy creating art, I enjoy spending time with my friends and family, reading, listening to music like classical/symphonic, rock, and metal and simply walking under the sky.





Meet the Team – Michael Dellapi

Name: Michael Dellapi

Role: Level Designer/Outreach

About: Games have been something I hold near and dear to me ever since I first beat my dad in Dragon Ball Z: Budokai for the Gamecube. I still haven’t lost but that’s besides the point. I’m currently studying at NYU majoring in Game Design, so most of the projects I have done were mainly for school. GalaCollider is easily the largest project I have ever worked on. I found out about GalaCollider through an email sent to the school and was immediately interested in what the game sent out to do. Starting out, I tried to learn as much as I could about each role. Presently, I am working on level design for the single-player scenarios which allows me to act as a sort of intermediary between the development and creative writing teams. As a writer and game designer, this is a dream come true.

What’s your favorite thing about GalaCollider?

There is a lot I like about GalaCollider but I think what makes it stand out the most for me is the incredible team I’m able to work with. Although I have only been a part of the team for a short time, I have gotten the opportunity to interact with some amazingly talented and passionate individuals. There is a strong sense of vision shared between everyone here and I love being a part of that.

What inspires you?

I’m most inspired by anything that can make me laugh. Comedy has always been something that I held very close to me, and I try to bring it into everything I do. Being able to connect people with the side of them that’s nonsensical and carefree is unbelievably important, so I cherish whatever can do the same for me.

What is your current gaming obsession?

I really enjoy MOBAs primarily because I like trying out every single character in a roster to see which one(s) I enjoy the most, and lately I have been absolutely obsessed with Dota 2. Coming from League of Legends and Heroes of the Storm, I was blown away by the sheer depth of Dota and find myself constantly learning. Aside from that, Cosmic Encounter is and will probably always be the one game I am the most obsessed with. It never fails to put a smile on my face.

Any portfolio sites/social media accounts you’d like us to link to?

I have some games and you can find them here:

Meet the Team – Michael Chapman

Name: Michael Chapman

Role: PR Strategist

About: I have been working in the gaming industry for the last 10 years. I have been a writer, a team manager for several large eSports organizations, and managing the community team of a livestream company. I have always loved the business behind gaming and eSports, and I am so excited to be working on GalaCollider.

What’s your favorite thing about GalaCollider?

I am a big fan of strategy games, and I love the amount of thought that has to be put into each turn.

What inspires you?

I love a challenge. I have worked with small startups for most of my career and there is something awesome about building a new company or product.

What is your current gaming obsession?

The Paradox 4X strategy games, at this particular moment, Hearts of Iron. I am also loving Foxhole.

Any portfolio sites/social media accounts you’d like us to link to?

Follow me on twitter @FLGHawkeye.

Meet the Team – Lawton Arnold

Name: Lawton Arnold

Role: Project Manager / Outreach

About: I started my technology career off at ESPN as a project coordinator for the Data Platforms group. After about a year I got my Scrum Certification and started to manage projects for the Sports Data Platform as a Agile Project Manager. I have always loved Video Games and ever since Grandma’s Boy, I have always wanted to be a Project Manager on games! When I came across GalaCollider’s blog I knew this was a game that I had to check out!

What’s your favorite thing about GalaCollider?

That everyone involved is extremely passionate about the work that they do everyday! Everyone involved really enjoys the game and is working diligently to get it ready for launch!

What inspires you?

Competition drives me and everything that I do!

What is your current gaming obsession?

Loving the new Amonkhet magic set, playing Siege or GTA5 on my Xbox, about 5k hours in CIV VI atm!

Any portfolio/social media sites you’d like us to link to?

Check out my personal site

Meet the Team – Emily Teng

Name: Emily Teng

Role: Creative Writer & QA Tester

About: Writer of sci-fi/fantasy, competitive rower, and game addict. I graduated from Texas A&M University with a BA in Creative Writing and Psychology. I’ve been a tester in the game industry for two years for Nintendo and Microsoft (Xbox). GalaCollider is my first opportunity at getting more involved in the creation aspect of games–namely, writing. So far, I’ve been loving every second of it.

What’s your favorite thing about GalaCollider?

I love the complexity of the gameplay and how the game lore gets folded into absolutely every aspect of the game. I’m especially eager to see how the story develops going forward!

What inspires you?

I’m actually having a pretty tough time answering this question, but if I had to say, it would probably be other writers. There’s nothing quite like being in a group with fellow writers, everything sharing ideas and critiquing stories and infecting each other with your passion for writing.

What is your current gaming obsession?

It’s still in alpha right now, but I’m definitely looking forward to We Happy Few. From what I’ve seen, it looks really, really fascinating and really, really unnerving. I can’t wait until it’s released!


Meet the Team – Brendan Morrell

Name: Brendan Morrell

Role: Programmer

About: I’m a self taught programmer that started as a hobby. I have worked on a few small indie games before this. I’m very passionate about music and other ‘underground arts’ like cult films and animations. Anything that makes me think or is a challenge is always good.

What’s your favorite thing about GalaCollider?

The uniqueness, blending cards with “RTS” style game play.

What inspires you?

Music of course.

What is your current gaming obsession?

Path of Exile.

Any links you’d like to share?

Meet the Team – Antoine Van Lierde

Name: Antoine Van Lierde

Role: Sound Designer

About: All-around audio guy from Belgium. I do sound effects, music, mixing, mastering and in-game implementation. I started recording music when I was a teenager and then studied audio production at SAE London. While finishing my degree I learnt basic coding to build a musical controller. This project led me to work in different fields and I continued composing on the side. About a year before I discovered GalaCollider, I decided to start doing what I love full-time. I was a finalist in the Montreal international film scoring competition (2016), I created music for fashion videos and I learnt interactive scoring for games with Berklee online. I love having both creative and technical processes in my everyday life and game audio gives me just the right balance. I love all music that I feel expresses authentic emotion, and my favorite game is Hyper Light Drifter. I’m also currently working as sound designer and composer on a story-driven psychologic horror game called The Breaker.

What’s your favorite thing about GalaCollider?

What makes it special to me is a combination of different things. The hybrid genre. Playing cards to make things spawn in space. The resources system. The epic destiny of different species in galaxies that are on a collision course.

What inspires you?

Imaginary worlds, artworks, stories, characters, locations, and the symbolic meaning they carry which can be expressed through sound and music.

What is your current gaming obsession?

Nier Automata. I love the experience, the story and how it unfolds.

Any links you’d like to share?

Website :
Twitter : @Antoine_VL

Meet the Team – Jason Ayers

Name: Jason Ayers

Role: Art Producer / HR Manager

About: I’ve been playing video games since I could hold a controller. My dad had an Atari Pong console with paddles connected to it that only played different versions of Pong.  Now, I’m a huge PC game fan.  I always wanted to be a part of a video game team, but I knew my skills weren’t aligned with creating games. I decided to pursue a Business Administration degree and perfect what I am naturally skilled at. Recently, I realized I still wanted to merge what I’m good at with what I like to do in my free time (absolutely anything concerning gaming) and was lucky enough to find GalaCollider.

What’s your favorite thing about GalaCollider?

GalaCollider, the game, is absolutely amazing.  I’m especially fond of the depth of strategy and style (art and sound). Honestly though, my favorite part of our game is the awesome worldwide team I get to collaborate with on a daily basis, we have a group of super talented people contributing to this game.

What inspires you?

Competition and striving to being the best is what inspires me.  I want anyone I work or play with to know that I’ll do everything I can to support them so that we all succeed.

What is your current gaming obsession?

Oh, this could be a long list, I play almost everything!  I have to start with my favorite series of all time, the Witcher.  I highly recommend all 3 games.

I recently got my hands on an HTC Vive, which blows my mind every time I put it on.

I try to get in games of Hearthstone, Duelyst, and League of Legends whenever I can.

Any links you’d like to share?

We still need help completing GalaCollider, check out our job opportunities here!