Meet the Team – Brian Abdo

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Name: Brian Abdo

Role: Programmer

About: Currently, I am a graduate candidate at the University of North Carolina at Wilmington studying both Computer Science and Information Systems. I never expected to enter the game development industry as my undergraduate degree was in history. After some soul searching, I decided to go back to school and get my master’s degree in the family business, Computer Science. Game Development has always intrigued me but I never delved too deep into it until I started my capstone/thesis for my program. The projected started out as a procedurally generated planet but morphed into an entire 4X, RTS game! I spend quite a bit of my free time working on it while I devote most of my time to GalaCollider.

What’s your favorite thing about GalaCollider?: GalaCollider is everything you look for in a game. It has a point, a growing community, and it always tries to become a better version of itself. It was the latter that sparked my interest in the game. When I met Sebastian at ECGC in 2016, he showed me how far the game had come and the endless possibilities to come. Let me say, my favorite thing about GalaCollider might not yet even be in the game. Otherwise, I’d have to say the 2D, 3D map concept. It’s really inventive!

What inspires you? I’m inspired by a lot of different things. These range from games, to books, to movies, and music. Currently, music has been the source of most of my inspiration. Specifically, artists such as Lindsay Stirling, David Choi, and Malukah.

What is your current gaming obsession?: If No Man’s Sky was out right now, it would be that. Otherwise, I’m currently playing FIFA.