Kickstarter Post #15- “Future Plans”

Kickstarter Post #15- “Future Plans”

Hello everyone,

We’re almost to the end of our Kickstarter campaign and would like to thank all of you for being such dedicated fans and backers. Today, we’d like to talk to you about our plans after the Kickstarter ends. 

New Artwork

sylith_opperation_ground_strike(Clone)

Ground Strike got new artwork today by Jan Jasinski as part of our goal to replace art on our cards with appropriate art over time. The new artwork features two Sylith commandos leaving the scene of a successful strike operation. Flavor text (for lore and story building) and art credit are things we will be adding to cards when enlarged or viewed on our upcoming online deck builder.

See more from Jan here: https://www.behance.net/johnjasinski

Future Plans

Development will not end for our project when this Kickstarter does, it’s just a new beginning. As we mentioned in a previous update, the feedback we’ve gotten on the game itself is very positive, so our conviction is only stronger now that it was when we started.

We’re going to review what went well and what could have gone better and focus the next coming months on perfecting the product further. Our main goals with the code at this point is to get a more robust build in place. We want to offer in game help, tutorials, single player mode, a better lobby so you can find players, game saving and loading and some basic UI enhancements,

We are also working on an online deck builder that will let you build custom decks, comment and share them. Ultimately this tool will also let you save decks as text files and then load them directly into the game.

Once we have these features in place, we will then look to see how strong our community of players has become and how interested the press is. Once we get to the point where all of these things are true, and our chance of success seems very certain, we will launch a new Kickstarter.

Naturally if in the meantime we manage to secure some or all of the funding we need, this could change the nature or need for a second crowdfunding campaign. As we write this, we are busy exploring all avenues.

Friday we will have a closure post and then Sunday, the last day of our campaign, we will have a small gift in store for all the backers! So make sure you don’t miss it.

As usual if you want to talk to us you can do so in the comments, or on the r/GalaCollider reddit or twitter pages. We are also on twitch several times a week playing games and chatting, sometimes with backers! So don’t forget to join us there if you are interested in getting a game.

Featured Artist

Artist: Stuart Ballinger
Location: Australia
Portfolio: http://stuballinger-art.deviantart.com
About: Stuart was inspired by the amazing work he saw from other artists online and so he started watching tutorials and practicing to build his skills. He works in abstract mediums because it allows his work’s story and meaning to be interpreted by the viewer. This allows different viewers to have different experiences when they view the artwork. He’s glad to be apart of GalaCollider as the art direction allows many styles. Ballinger_SpiritWalk“True Sight” Sylith Operation Card Art

Artist: Maciej Wojtala
Location: Poland
Portfolio: www.wojtala.com
About: Maciej has worked with game companies such as Flying Wild Hog, Epic Games, CD Projeckt RED, and People Can Fly. He is often inspired not only by beautiful things right in front of him, but also the beauty in discovering new places, art, photography, or even watching a good movie. He says there are many crazy and wonderful things in the world, you just have to find them and let them inspire you.

Wild_Hunt_Naglfar_Wojtala_big“The Witcher 3: Wild Hunt” Concept Art

Kickstarters We Like

Huge shout out to Divinity: Original Sin 2! We are incredibly excited for the release of this game, and so are 32 thousand other fans (so far). This is a sequel to the epic original RPG and features turn-based combat and both cooperative and competitive multiplayer. It promises to have a “strong focus on systematic gameplay” and if it’s anything like the original will feature an incredible storyline and top notch visuals.

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