Kickstarter Post #2- “Building Momentum and Visiting PAX!”

Hello galactic conquerors,

Our Kickstarter campaign continues to be off to a great start! We are on our third day now, and, at the time of writing this post, we are 20% funded and have over 100 backers!

We’ve got a couple of reviews from press and YouTubers to share with you as well as announcing where you can find us at PAX this weekend.



Edd Harding of Video Game Almanac wrote a glowing preview of GalaCollider. It seems we have converted him over to card games. 🙂

“I’ll admit, prior to playing GalaCollider, I did wonder what made people play these card games so frequently, […] [but] within the first five minutes of our first match I was enthralled.”

Read the full article on the VG Almanac site.

Trevor and Nina also demoed GalaCollider to YouTuber Panzer yesterday and the recording of it is now up on YouTube. It gives a more in depth view of how to play the game and answers some questions about the design. Check it out on his channel and subscribe to him!

Come See Us at PAX


We’re excited to announce that Amy, Jonathan, and Sebastian are getting the word out, showing off the game and talking with the press all weekend during PAX at the Foam Brain Games Booth #6512! If you are interested in a first hand look and you want to arrange a meeting let us know. The Foam Brain booth is in the board game section of PAX. Keep an eye out for this beautiful sign.


If you’re going to the con stop by and say hi! We will be happy to meet some fans and answer any questions you might have.

Featured Artists

Artist: Maciej Drabik
Location: Poland
About: Maciej specializes in designing environments, creating interesting architecture and mood. He is most passionate about science fiction, post apocalyptic and cyberpunk vibes.

“Mining Station” Card Art


Artist: Christian Quinot “Cloud”
Location: Philippines

“Sylith Warrior” Concept Art

Kickstarters We Like

GRIP is a fantastic futuristic combat racing game developed by Caged Element, coming to Steam Early Access. They were a Kickstarter earlier this week, but have shifted their campaign to their website where you can get all the same rewards and pledges. As a huge fan of high speed racing games like F-Zero, we’re really excited to see this project come to light.



Thank you for your continued support of GalaCollider! For years, it’s been our dream to make this game a reality and push it to it’s biggest potential. As a small indie team, it’s exciting to get to directly interact with our fans and see everyone be so supportive of us. We’re glad you’re along for the ride!


the GalaCollider team

Kickstarter LAUNCHED!

That’s it the day has arrived! Thank you so much for following us up until our launch point. We’ve put together a Kickstarter page we’re proud of, we hope you will be too!

We’ve got some amazing deals, up to 70% off! And many Early bird specials too, so don’t wait, click on over and help us to make this game be the best game it can possibly be.

Kickstarter video teaser!

The time is finally near, here is the teaser from our upcoming Kickstarter video!

Full Video on Tuesday August 25th, don’t miss it!

Update August 19th, 2015

Less than a week to Kickstarter!

This is the big headline, we’ve got it all ready to go. Press releases, articles, videos, some promotions and advertising. We’re ready to roll into the big one!

This is your last chances to sign up for the newsletter, signing up will get you $5 in credit plus you’ll get an email on day-1 of our Kickstarter. If you sign up after the KS begins, you won’t get $5 anymore in bonus… so don’t miss out.


Our Thunderclap is up to 113 supporters, but we can do even better! If you haven’t yet, please click this link to thunderclap and then click the Facebook or Twitter button. You don’t need to log in, you don’t have to pay anything, all thunderclap does is post, with your permission, a message about our Kickstarter to your Facebook or Twitter page on the day that we launch. The more of us that post on day-1 the better cause then we have a better shot at trending on twitter and Kickstarter itself!

PAX Prime

GalaCollider - Roll up banner
This is our roll up banner we made for PAX, it stands tall at around 6 feet.

PAX is coming up really fast, we will be at the Foam Brain booth this year doing demos and interview. Come check us out! We’ve got new fliers and a roll-up banner on the way for the event. Amy and Jonathan will be there with Sebastian and a couple of laptops and an iPad to show you the game first-hand and let you play.

Game progress

We’re making excellent progress with development, but we are certainly feeling the pressure for PAX coming up! Every week we add in more features, more enhancements, better graphics and improved gameplay balance… but at a certain point, all the smaller bugs will be resolved and we will begin a new round of playtesting and pre-release exposure to youtubers, twitch streamers and the press.

The game is really coming into its own: the feedback we are getting is very positive and I know that I’m already addicted to it – which is a good sign. I can’t actually play it as much as I would like to! (like all the time)

We’ve got many more game recordings planned, both for the Kickstarter as well as strategy commentaries, and invitationals.

Art progress

Each week we’ve got another one to two ships completed as Rafael is still on a roll. Here is a new bomber-frigate for the Sylith he has modeled and test rendered:

Sylith test render Bomber-Frigate

And a light flexible Strike craft:

Sit back, relax

And enjoy the star jump over to Kickstarter! Next time we meet on the following Wednesday the Kickstarter will have just begun and many of us will be traveling to PAX! Thank you once again for your continued interest and for being with us on this journey. The real fun is about to begin.

Full game replay 01

Hi folks, today we bring you a full game. Played by yours truly. This is a fairly long game because I spell-out all of my thought processes and decisions related to various options I have on each turn, with no clock timer. If you like commentaries with a lot of strategy talk, this video is for you.

My opponent Trevor decides to push slowly and methodically for my core-world while I make a split decision mid-game to forgo defense in order to push for prestigious victory by collecting 50 stars. With only 8 stars to go to reach 50, can I hold my territory while Trevor threatens to capture and claim my territory as his own?

Update August 11th, 2015

Two weeks!

Yeah, you read that right, it’s less than two weeks now until our KickStarter campaign launches! While there is always the potential for a delay, we are looking good for launching our campaign on August 25th 2015. That’s nearly two years of working on this game, from nothing more than an idea to full time with an awesomely big team, all leading up to this moment. Pretty crazy.


thunderclap-logoIf enough of you join our Thunderclap campaign it will mean a big wave of social media posts on the first day of our Kickstarter and could make a big difference getting us up over our initial funding goal so we can start to dig into the really exciting parts: the stretch goals.

Haven’t heard of Thunderclap? It’s a service that lets us prepare tweets and Facebook posts about something (the GalaCollider Kickstarter campaign), recruit people to sign up (like you, our biggest fan), and then everyone who signed up will post on social media simultaneously like a Thunderclap!

We’ve pre-written a message that will go out on Day 1 of our campaign, but we need your help to spread the word. It’s quick, easy, free, and will be a tremendous help in kick starting our Kickstarter campaign.  To sign up, click the big “facebook,” “twitter,” and “tumblr” buttons on our Thunderclap page, and click “yes I’d love to support these awesome people” and you’re done! Visit our Thunderclap page for more information.


Kickstarter video 95% done

KS Video preview stillOur Kickstarter video is now 95% done, and only needs some very minor tweaks and the audio mixing.

3D Modeling progress

Sylith Frigate

A gazillion new 3d models are showing up right now daily as Rafael goes berserk with his computer. Rafael is focusing on pumping out a ton of tiny specialized smaller frigate ships for the Sylith faction. In fact, you can watch him hyper-create some of these models in one of our new time-lapse 3D modeling videos, from our YouTube channel:

New artists

Please welcome two more artists this week that we’ve added to to the team. Bringing the number of exceptionally talented artists up to 27! And yes, we are still recruiting.

Neil Maccormack

neil maccormack platform galacollider

Dmitry Vishnevsky

Vishnevsky GalaCollider

Core set card designs

We recently just finished designing the first 120 cards of the game, how many of these cards we will be able to get into the core set will depend on how well our Kickstarter is funded, but it is pretty exciting to see all the cool different kinds of decks people will be able to make already.

Our test and play balance team is up to over 30 people! We can’t wait to get some of these new cards in their hands…

We also coded a new tool that will allow us to output all the cards used in the game, from Unity into high-res PNG image files. The final glitches are being sorted out as we speak.

This will let us craft up card ideas, attach images and then just batch-generate images like nobody’s business. This will be a godsend for setting up any kind of online deck builder, sharing spoilers and previewing cards with you here, or on our Kickstarter.

Bonus content

tablet_promotionalAnother reminder that you have about two weeks left to sign up for our newsletter if you haven’t yet. Signing up will ensure that you don’t miss our Kickstarter and early bird rewards. Signing up will also guarantee you bonus in-game credit and a bonus card. So surf on over to our home page and kindly bless us with your email address, we’re doing our best to make sure you will have lots of fun and that you’ll be happy you did so.

Sylith 3D model explored

Today we look at our new Sylith Cruiser 3D model and flip between the various modular components. Our models are in low and high poly renders. And every part of it can be turned on/off to create new variations.

Update, August 5th 2015

New Look!

Not just the homepage is redesigned, but the entire website. There is alot more we would like to improve on our site, but this should be a nice move in the right direction. Should also work better on tablets and phones too!

Gen Con recap

Gen Con Indie was really intense and rewarding. Zach Strebech, Nina Park and Sebastian Chedal were there on-location. We did an interview with BGG iOS blog take a look!

BGG Interview:

Below is the video of our interview with Board Game Geek on their iOS Board Game Blog:

Kickstarter update

Video is making huge progress, we are working now on B-rolls and fine tuning the timings, but the rough-pass is all finished.

We did decide to give ourselves a bit more press time though, so the new Kickstarter launch date has been moved to August 25th 2015.

PAX Prime

We are also planning on being at PAX Prime so if you want to see us there, let us know! We should be doing demos and handing out more bonus reward key fliers. Don’t miss us if you want free content and want to play the game!

3D modeling progress

New 3D model renders from Rafael, based on initial modeling done by Leonardo:



New Artists

This week we introduce two more artists to you who have joined our team. Take a look their work is great!

Maciej Wojtala


Mark Connett


UI Improvements

Our game has had massive improvements to its UI. All our cards are now in a new mini format, crisp and suitable for 1024 displays:

Screen Shot 2015-08-05 at 2.41.29 PM


As usual, don’t forget to sign up for our Newsletter to know when our Kickstarter (KS) will begin! If you sign up before day-1 of the KS you will qualify for extra bonus content – plus you’ll get an email on day-1 of our campaign so that you don’t miss it!

Next spoilers

See you on Friday when we do another video reveal of our game!

Meet The Team – Jero Juujärvi

Jery Juujarvi

Name: Jero Juujärvi

Role: Marketing Consultant

About: I’ve been a passionate game developer since childhood but I’ve also been into Consumer Behavior, Marketing, and Interactive Media!

What’s your favorite thing about GalaCollider?: Crushing Opponents, Fully.

What inspires you?: I’m inspired by the fact that whenever you practice something your always developing yourself into something more.

What is your current gaming obsession?: Heroes of the Storm, Hearthstone, and Dirty Bomb.