Jump updates

Jump updates

As of this week we will now be posting 3 times a week to our blog instead of 2. Like before we will continue to post “meet the team” on Mondays. Our usual sneak-peek post, where we reveal a part of our game is moving to Fridays. On Wednesday’s we will now have an extra slot where we can give you general updates on our project, share the news as it were. So let me jump into that.

“May” we Ask Me Anything

In May we will be planning an “Ask me Anything” event. This will likely be on our new forum, which will be appearing on this website hopefully around the end of the month or the start of the next. We will set a more firm date soon. As the name of the event suggests,  we will answer any questions you may have about our game.

Available for interviews (blogs / podcasts / video)

In May we would also love to get some space on a podcast or a blog so we can talk more about our game. Things are moving fast and we are working on what we hope will be a real major player in the domain of 4X and online card games. We need your help getting the word out there! Do you know of any blogs, youtube streamers or podcasts where we could get some airtime? Let us know please.

What would you like to know?

We’ve been posting updates of our UI, cards and artwork but maybe you have specific topics you would like us to talk about next? What are your questions about the game, what would you like to see us talk about? More cards? More about the game play? Our plans for the future of the game? We would love to know!

Progress updates

Over the last weeks we have continued to expand further. We just added two additional Alpha testers to the team and 5+ new artists for card and concept artwork, bringing the total team to over 20 people now, and we are still growing.

We have lots of progress in many areas! New icons, new card templates, new concept art completed, new artwork licensed and new features in our Alpha build coded… and much more.

We are on track to release an updated design and new features to our website at the end of the month / early May. Our new website will have a forum on it so that we can start a broader conversation.

In terms of recruiting, we are still actively looking for people in the following areas:

  • Senior Designers
  • Senior C# Unity3D programmers
  • Project or Program manager
  • Low-poly 3D modeler
  • Unity3D animations and special effects expert
  • Marketing Strategy (senior or assistant)

Image by http://lacza.deviantart.com/art/Fall-449149308 and copyright NeoCrux Ltd. 2015 all rights reserved.